Re: [GZG] [sg2] Monstrous Creatures
From: Richard Kirke <richardkirke@h...>
Date: Sun, 5 Sep 2010 14:44:39 +0000
Subject: Re: [GZG] [sg2] Monstrous Creatures
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I would have thought the way to deal with very large beasts would be to
classify them as a vehicle, but with the ability to carry out a close
assault (perhaps one dice per limb/mouth?). I don't know the source
material well, but multiple wounds doesn't seem very 'Stargrunty' to me
(I know that's not a word...).
Richard