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Re: [GZG] Monster ships

From: John Tailby <john_tailby@x...>
Date: Mon, 11 Jan 2010 11:37:34 -0800 (PST)
Subject: Re: [GZG] Monster ships

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Our gaming group dropped the penalty to PDS hitting the MT missiles a
long time ago. A couple of players made fleets whose doctrine was
Missiles, Beam 2 and PDS, very like a modern naval fleet. With the
increased protection agaisnt PDS fire they were a very superior weapon
system especially when compared to Salvo missile weapons.

Unfortunately massed missiles and fighter squadrons make for a rather
boring game. The ships sit at opposite ends of the table and moves waves
of counters at each other.

I agree that missile armed destroyers especially if equipped with
stealth technology to protect against long range sniping are pretty
effective strike ships

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