Re: [GZG] Monster ships
From: Oerjan Ariander <orjan.ariander1@c...>
Date: Mon, 11 Jan 2010 20:20:45 +0100
Subject: Re: [GZG] Monster ships
Charles Lee wrote:
>In reality MT missles are hard to kill, (PDS , Class ones and
>skatter packs need a 6 to kill it)
Eh. No. You're thinking of the More Thrust rules, but FB1 changed
that more than ten years ago.
So:
The More Thrust PDAF and "C" batteries needed a '6' to kill MT
missiles. (There were no "PDS" in More Thrust, BTW.)
The FB1 PDS needs a '4' or better to kill any missile, including an
MT one. FB1 Class 1 batteries need a '5' or better. A Fleet Book 2
scattergun kills an MT missile automatically, since it can't roll
less than "1" on 1D6.
***
FWIW the Mass-3 missile sponges are themselves surprisingly
vulnerable to long-range beam fire (or suicide strikes from other
small ships)... and MT missiles ignore them entirely, since unlike
SMs an MTM (or HM, using the beta-test terminology) doesn't have to
attack the closest target.
Regards,
Oerjan
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