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Re: [GZG] Monster ships

From: Oerjan Ariander <orjan.ariander1@c...>
Date: Mon, 11 Jan 2010 20:20:45 +0100
Subject: Re: [GZG] Monster ships

Charles Lee wrote:

>In reality MT missles are hard to kill, (PDS , Class ones and 
>skatter packs need a 6 to kill it)

Eh. No. You're thinking of the More Thrust rules, but FB1 changed 
that more than ten years ago.

So:

The More Thrust PDAF and "C" batteries needed a '6' to kill MT 
missiles. (There were no "PDS" in More Thrust, BTW.)

The FB1 PDS needs a '4' or better to kill any missile, including an 
MT one. FB1 Class 1 batteries need a '5' or better. A Fleet Book 2 
scattergun kills an MT missile automatically, since it can't roll 
less than "1" on 1D6.

***
FWIW the Mass-3 missile sponges are themselves surprisingly 
vulnerable to long-range beam fire (or suicide strikes from other 
small ships)... and MT missiles ignore them entirely, since unlike 
SMs an MTM (or HM, using the beta-test terminology) doesn't have to 
attack the closest target.

Regards,

Oerjan	

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