Re: [GZG] Question to the list.....
From: Ground Zero Games <jon@g...>
Date: Mon, 30 Jun 2008 17:07:04 +0100
Subject: Re: [GZG] Question to the list.....
>I suspect that working on better ECM or at least differentiated ECm
>between tech levels is something we plan to work on next... as well
>as psionics (as traveller, though we have struggled with
>precognition...)
As a minis gamer, you've got precognition sussed already - it's the
Wargamer's Eye View of the table so you know where every unit is! ;-)
> and shielding/forcefields... again all which will fit into our
>notional tech levels (4 bands for ease)
So, what Traveller tech levels do your 4 bands represent?
Jon (GZG)
>
>Andy
>
>It would be interesting if higher tech level computer tech could
>overwhelm lower tech level stuff, perhaps apart from when you are
>running "dumb" systems - which would offer a level of immunity to
>network hacking...
>
><html><div></div></html>
>
>> From: mwsaber6@msn.com
>> To: gzg-l@vermouth.csua.berkeley.edu
>> Date: Mon, 30 Jun 2008 06:47:43 -0600
>> Subject: Re: [GZG] Question to the list.....
>>
>> Yes, both versions. Played a LOT of CD too (all editions). C2 is the
heart
>> of the game in Striker (you NEED to right a Field Order) and the
emphasis
>> continues in Striker II. Troop Quality (Training) is also a big
piece.
>>
>> IIRC higher tech forces are more maneuverable (C2 allows each stand
to have
>> an order) and usually has better sensors (ability to spot/detect),
higher
>> ROF and ranges.
>>
>>
>>
>>
>> Michael Brown
>> mwsaber6@msn
>>
>>
>> --------------------------------------------------
>> From: "Ground Zero Games" <jon@gzg.com>
>> Sent: Monday, June 30, 2008 1:46 AM
>> To: <gzg-l@vermouth.csua.berkeley.edu>
>> Subject: [GZG] Question to the list.....
>>
>> > Just a quick question to you all, seemingly OT but actually
relevant
>> > to some stuff I'm working on.......
>> >
>> >
>> > Does anyone out there actually recall having PLAYED a game of the
old
>> > STRIKER II (the Traveller ground combat rules based on Command
>> > Decision)? I imagine there are lots like myself who have read the
>> > rules, but how many people actually got the toys out on the table
>> > with them?
>> > I'm interested in any memories of such games, but especially
anyone
>> > who tried it with unequal tech matchups (eg: small hi-tech force
vs.
>> > larger mid- or low-tech one).
>> >
>> > Jon (GZG)
>> >
>> > _______________________________________________
>> > Gzg-l mailing list
>> > Gzg-l@vermouth.csua.berkeley.edu
>> >
http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l
>> >
>>
>> _______________________________________________
>> Gzg-l mailing list
>> Gzg-l@vermouth.csua.berkeley.edu
>>
http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l
>
>
>Miss your Messenger buddies when on-the-go?
><http://clk.atdmt.com/UKM/go/msnnkmgl0010000001ukm/direct/01/>Get
>Messenger on your Mobile!
>
>_______________________________________________
>Gzg-l mailing list
>Gzg-l@vermouth.csua.berkeley.edu
>http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l
_______________________________________________
Gzg-l mailing list
Gzg-l@vermouth.csua.berkeley.edu
http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l