Re: Fixing salvo missiles
From: J L Hilal <jlhilal@y...>
Date: Thu, 17 Mar 2005 14:44:24 -0800 (PST)
Subject: Re: Fixing salvo missiles
--- Oerjan Ohlson <oerjan.ohlson@telia.com> wrote:
> Jared Hilal wrote:
>
> >Idea #2)
> >Salvo Missile Racks are really underutilized.
>
> Like Laserlight said, underutilized *by whom*?
>
Jon T.'s FB1 designs, as well as being rather MASSive for the tiny
strikeboats some people on the list seem to like.
>
> Among the custom designs I've collected so far from all over the
> planet SMRs are about as common as SMLs, and many players have asked
> us why anyone would use SM*L*s when the SMRs are have such obviously
> advantages: higher launch rate (gives better chance to overwhelm
> target point defences), and lower vulnerability to threshold checks
> (so the SMR salvo is rather more likely to be launched at all rather
> than the magazine-stored SM is).
>
> In fact, I can't recall anyone else claiming that SMRs are too *weak*
>
I was thinking "too massive" or "overpriced", but if "other weapon(s)
prefered for same MASS" = weak, then OK, weak.
> compared to SMLs... though please note that I'm *not* saying that
> you're wrong in the context of your gaming group, only that many
other
> groups have reached quite different conclusions than you have.
>
Other players use 2 SMRs vs (SML + 2-S SMM) or 3 SMRs vs (SML + 3-S
SMM)?
> >To encourage their use, change SMR to 3 MASS & 12 PV (4 per MASS)
> >or 15 PV (5 per MASS)
>
> Unless your missile boats are thrust-8 or faster, Mass 3, cost 15
> makes the SMRs *more* expensive overall than Mass 4, cost 12.
> Mass 3, cost 12 gives them a bit of a rebate, though in light of
> what I wrote above I'm not at all convinced that it is necessary.
>
I understand the cost difference, I just don't know how much weight you
give to the "logistical slice" in figuring PV. You sound like you
would come down on the side of 4 PV/MASS.
> >Idea #5)
> >change SM magazine to 3 MASS for 1st salvo, +2 MASS for second
> >salvo, +1 MASS per additional salvo, and 6 PV per salvo.
>
> So the 9-salvo magazine aboard the FSE Foch-class ships would have a
> Mass of 12 instead of 18 and the 6-salvo magazine on the Roma-class
> drops from 12 to 9 Mass? That's nice, but I'm not sure how it fits
I would say that the above SMMs should stay the same MASS, and alter
their capacity rating accordingly. All of the FB designs are light on
ammunition IMO, especially if viewed in terms of ships actually
operating on cruises, rather than built for one-off games. How many
games do you see a missile collier or three taging along with the FSE
fleet to replenish them between engagements?
> together with your above statement that SM*R*s are underutilized
> (unless this SML-magazine Mass progression is what *causes* the SMRs
> to be underutilized in your gaming group?).
>
SMRs are rare in Jon T's Official designs.
J