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RE: Raising young Gamers

From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Wed, 3 Dec 2003 11:40:52 +1100
Subject: RE: Raising young Gamers

Just had another thought regarding this;

Any system (such as FMA) where the die resolution is simply "my die
more than your die" probably encourages them more than a huge table to


> -----Original Message-----
> From: []
> Sent: Wednesday, December 03, 2003 11:27 AM
> Second biggest rule is silly is fine... zombie amazons protecting the
> great chocolate box temple from the heroic band of dwarf loving
> would freak out some of the more straight laced historical gamers down
> here, but kids love it. After that its a surprisingly short step to
"Mum I
> did Napoleon's grand battery in show and tell today!".
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