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Re: [DS] ZADS to ZADFC HR's Part II

From: Brian B <greywanderer987@y...>
Date: Tue, 2 Dec 2003 16:37:33 -0800 (PST)
Subject: Re: [DS] ZADS to ZADFC HR's Part II

All of the below comments are regarding goals for
House Rules regarding Air Defense, not a discussion of
what the rules ARE.....

--- Brian B <greywanderer987@yahoo.com> wrote:
> 
> --- Ryan M Gill <rmgill@mindspring.com> wrote:
> 
> > High mode is out as they're typically moving too
> > fast or are too high 
> > to engage. Low mode, in the open say, that's a
> valid
> > target to me.
> 
> I don't know how much of that I agree or disagree
> with.  I'd like to get more input from a wider range
> of players.  
> 
> But as I see it, there is a grid we can make. 
> Across
> the top we can list VTOL/Low, VTOL/High, and
> Aerospace.  Down the side we list normal Direct Fire
> Weapons and ADS weapons.  
> 
> Two questions:  Can the Given weapons system attack
> the given unit?  And should there be a modifier to
> the
> attack roll?	The possible answers are No,
> Yes/advantage to aircraft, Yes/no advantage, and
> Yes/Advantage to firer.
> 
> 
> =====
> "Teach a man to make fire, and he will be warm for a
> day.	Set a man on fire, and he will be warm for the
> rest of his life."   -- John A. Hrastar
> 
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=====
"Teach a man to make fire, and he will be warm for a day.  Set a man on
fire, and he will be warm for the rest of his life."   -- John A.
Hrastar

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