Re: [SG2] weapons
From: <warbeads@j...>
Date: Tue, 25 Nov 2003 16:27:05 -0600
Subject: Re: [SG2] weapons
Even planet wide (as in oceans, or really long loiter aircraft with
Fusion power) if the satellite network doesn't exist (or goes poof!) a
strike force can be difficult to track down on EMCON A. [Uh, Beth, that
essentially means no active transmissions. None. Period. Never,
nunca,
not at all.]
Gracias,
Glenn
Hx, SF, and Fx: 6 mm figures, Starships and 1:6K "Wet Navy" warships
are my main interest. But I have forces in 6 through 25 mm FWIW...
On Tue, 25 Nov 2003 04:53:01 -0800 (PST) John Atkinson
<johnmatkinson@yahoo.com> writes:
>
>--- Andrae Muys <andrae.muys@braintree.com.au> wrote:
>
>> >>you will not have the six weeks to pull in the
>> troops
>> >>and spin it up--I've gone after the armories on
>> Day 2
>> >>or 3.
>> >
>> > Yes, six weeks is pretty unlikely.
>> >
>>
>> Actually I would consider six weeks on the low end
>> of reasonable
>> warning, any less pre-supposes complete strategic
>> suprise.
>
>Well, given the assault force is coming from another
>planet, and could be headed anywhere within a sphere
>of considerable size, unless you get solid human
>intelligence you are pretty much screwed.
>
>Of course, I make it easier for the attackers IMU by
>assuming no FTL comms nor FTL sensors. YMMV.
>
>John
>
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