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Roger Books wrote:
>Let's see, Fighter Cost, assuming thrust 4 FTL capable carrier:
>
>Cost of squadron: 18
>Hanger : 27
>Drives : 25.71
>So a squadon of fighters costs: 68.71, this changes with ship
>thrust.
Not sure how you got 25.71 here; looks as if you have counted the cost
of
the engines twice or something I get:
Cost of squadron: 18
Cost of hangar: 27
(Mass of drives = 9/(1-0.2-0.1)-1 = 3.857)
Cost of drives = 2x3.857 = 7.714
(Hull Mass to hold hangar + drives = 9+3.857 = 12.857)
Cost of hull Mass = 1x12.857 = 12.857
Total cost is 65.57 points.
>Fighters in cargo space:
>
>Cost of squadron : 18
>Cargo space : 0
>Drives : 17.14
I get:
Cost of squadron: 18
Cost for 6 Mass cargo space: 0
(Engine Mass: 6/(1-0.1-0.2)-1 = 2.57)
Engine Cost: 2x2.57 = 5.14
(Hull Mass to hold cargo hold + engines: 8.57)
Cost of hull Mass: 1x8.57 = 8.57
Total cost is 31.71
But no, it is hardly a fair exchange.
Particularly not when you consider how long most players consider an FT
turn to be :-/
Regards,
Oerjan
oerjan.ohlson@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."
-Hen3ry
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