Prev: Re: [Stargrunt] Next: RE: FT-Fighters and launch bays

Re: FT-Fighters and launch bays

From: Oerjan Ohlson <oerjan.ohlson@t...>
Date: Wed, 06 Jun 2001 19:08:43 +0200
Subject: Re: FT-Fighters and launch bays

Roger Books wrote:

>Let's see, Fighter Cost, assuming thrust 4 FTL capable carrier:
>
>Cost of squadron: 18
>Hanger 	 : 27
>Drives 	 : 25.71
>So a squadon of fighters costs: 68.71, this changes with ship
>thrust.

Not sure how you got 25.71 here; looks as if you have counted the cost
of 
the engines twice or something I get:

Cost of squadron: 18
Cost of hangar: 27
(Mass of drives = 9/(1-0.2-0.1)-1 = 3.857)
Cost of drives = 2x3.857 = 7.714
(Hull Mass to hold hangar + drives = 9+3.857 = 12.857)
Cost of hull Mass = 1x12.857 = 12.857

Total cost is 65.57 points.

>Fighters in cargo space:
>
>Cost of squadron : 18
>Cargo space	  :  0
>Drives 	  : 17.14

I get:

Cost of squadron: 18
Cost for 6 Mass cargo space: 0
(Engine Mass: 6/(1-0.1-0.2)-1 = 2.57)
Engine Cost: 2x2.57 = 5.14
(Hull Mass to hold cargo hold + engines: 8.57)
Cost of hull Mass: 1x8.57 = 8.57

Total cost is 31.71

But no, it is hardly a fair exchange.

Particularly not when you consider how long most players consider an FT 
turn to be :-/

Regards,

Oerjan
oerjan.ohlson@telia.com

"Life is like a sewer.
  What you get out of it, depends on what you put into it."
-Hen3ry


Prev: Re: [Stargrunt] Next: RE: FT-Fighters and launch bays