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Re: WotD Laser Targeting

From: Roger Books <books@m...>
Date: Fri, 30 Mar 2001 09:36:49 -0500 (EST)
Subject: Re: WotD Laser Targeting

On 30-Mar-01 at 09:25, Derk Groeneveld (derk@cistron.nl) wrote:
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> 
> 
> On Fri, 30 Mar 2001, John Atkinson wrote:
> 
> > 
> > --- Derk Groeneveld <derk@cistron.nl> wrote:
> > 
> > > > I'd say you'd have to have a designated laser
> > > carrier. He could have a
> > > > rifle and the laser but that's it.
> > > 
> > > Yup.
> > 
> > Traveller concept warning:
> > 
> > How about a laser rifle that's tunable?  Setting 1:
> > designate for AT missles.  Setting 2: Designate for
> > artillery.	Setting 3: Shoot that lunatic!
> 
> Doesn't strike me as a problem, technically. However, since it'll
probably
> be more expensive, AND involve more knobs to mis-adjust, I'd imagine
it'd
> still be in the hands of a squad's specialist rather than all the
grunts
> ;)

Have you read Los's Rot Hafen story?  Look at the equipment issued
and realize Los is in the business to know.  We are already talking
rifles with grenade launchers that you laser-rangefind the distance
to set it off, HUD's, multi-frequency commo gear for everyone, IR
and light enhancement with map projections working with GPS systems.
Giving them a setting so that laser-rangerfinder can paint a target
would be a trivial addition.  You could even modulate the beam
so each has a unique binary pattern.  When Joe Smith (SN333-44-5555)
calls for artillery the incoming is set to look for his particular
code.

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