Re: [SG] Close Assault Questions
From: Derk Groeneveld <derk@c...>
Date: Thu, 29 Mar 2001 13:56:57 +0200 (CEST)
Subject: Re: [SG] Close Assault Questions
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
On Thu, 29 Mar 2001, Tony Francis wrote:
> Andrew Martin wrote:
> >
> > > One other thing that concerned me. An elite squad with assault
shotguns
> > closes with a green squad. The elite squad rolls a d12, the green
squad
> > gets a -2 die shift. d6 -> d4???. Can they fight back?
> >
> > How about using:
> > D4 -> D4-1 -> D4-2
> > ?
>
> You could go d4 -> d2 (any dice, odd = 1, even = 2, or d6, 1-3 = 1,
4-6
> = 2, or just toss a coin !)
>
> > And at the other end:
> > D10 -> D12 -> D12+1 -> D12+2 -> D12+3 -> D20
> > Where the averages are:
> > 5.5 6.5 7.5 8.5 9.5 10.5
Guys, before you get all carried away....
Do you WANT to raise the odds further than D12 to D4? No matter HOW good
you are, there is always some risk in hand-to-hand. By reducing one die
below d4 or raising the other babove D12, you are giving even more
causem
to rush in the one elite badass superdude, and waste a whole legion of
green sorryasses. "Oh, see, I didn't roll a 1.. That means you guys are
gonna lose, all of you!"
I don't think this is the desired effect. The odds of D12 vs D4 (approx.
80% badass wins, 12.5% sorryass wins, 8% draw) seem harsh enough
already?
Cheers,
Derk
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.0.4 (GNU/Linux)
Comment: Made with pgp4pine
iD8DBQE6wyMNJXH58oo6ncURAoRkAKDqp6P1vnSPfh9/WR3hqeLWYHWvQQCfQx+x
MIzrG4S5PthIHx56Ph9kmSo=
=uktI