various replies
From: "Barclay, Tom" <tomb@b...>
Date: Tue, 27 Mar 2001 22:41:29 -0500
Subject: various replies
1) Painting styrofoam
I tried a lot of things on foam for last year's (GZG ECC III) Grey Day
To
Die. Lots of stuff (sprays) cratered the foam. I went to White Rose and
got
foam-safe craft spray bombs - excellent primer, fast to apply. If you
like
brushstrokes (I didn't) or think you can avoid them (you might), you
could
buy artists concentrated pigments or craft paints (craft paints are
cheap,
the concentrated acrylic pigments go a long long long way for their
cost).
These make good primers. Once dry, you can apply otherwise destructive
paints (such as specklestone).
2) Cats vs. Dogs
Make yourself an FMA game, cat-people.
I'll bring my SG2 _squads_ or DS2 _armies_ of dogs (they work better in
packs and know how to take orders). All your felines (though undoubtedly
smarter) will be haggling over what to do and being starkly
individualistic.
My dogs will have them for breakfast.
Note: I have both and love both. You can't compare their intelligences -
any
standard of comparison is utterly artificial. The dog is far more
trainable,
and hence perhaps brighter by some standard (though its subservience and
lack of independence makes some argue the other side). Traveller had an
interesting slant (Aslan and Vargr) and portrayed cat-stock beings and
dog-stock beings in a wonderfully different and interesting way.
3) Canada being too cold for sensible people
Laserlight, you already admitted you live on top of a large bullseye
(surrounded by key strategic facilities). I may be cold, but no one is
likely to Nuke my rear end.... :)
4) Multiple Activations
- I use the house rule (1 reactivate per unit per turn)
- I have a question: if you can only activate a unit once and must
designate BOTH command transfers before rolling either (which I'm taking
at
Allan's word - don't have my rules handy) - can I devote both to
activating
the same unit? (Only getting 1 activation, but two cracks at it in case
of