RE: RE: [FT] WotW 2: EMP Weapons
From: "laserlight@q..." <laserlight@quixnet.net>
Date: Wed, 14 Feb 2001 12:10:55 -0500
Subject: RE: RE: [FT] WotW 2: EMP Weapons
Karl suggested
>Attacker nominates three target systems, numbering them 1, 2, 3
>Defender nominates 3 system (4,5,6). Throw a die to see which one is
>hit.
Noam said:
Can't say I like it much better. Aside from seeming somewhat needlish
rather
than EMP-ish, every EMP hit lengthens the game significantly, since
_both_
sides have to make a new list
Yeah but if you have to roll thresholds for *every* system, that'll take
longer than picking out 1/die
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