RE: SG2: What's it like?
From: Michael Brown <mwbrown@v...>
Date: Sat, 3 Feb 2001 16:45:13 -0800
Subject: RE: SG2: What's it like?
I don't play as often as I would like, but I was ready to use SG2 to
model
platoon size action to help train Observer/Controllers in my Army
reserve unit
(though I would hide Quality and Confidence from the players).
Suppression is
KING. Close Action is how results are obtained.
Michael Brown
CPT, Cavalry, USAR Retired
-----Original Message-----
From: Laserlight
Sent: Saturday, February 03, 2001 7:28 PM
To: gzg-l@csua.berkeley.edu
Subject: Re: SG2: What's it like?
From: Owen Glover
> Well Stargrunt is a fun, fairly easy to learn Squad/Platoon level
game.
Hey Owen (and others who reply),
Since Canieda Elgorn is, to the best of my knowledge, new to the list,
perhaps y'all would tell a little bit about your experience --both
"I've played this game weekly for eight years" and "I'm a infantry
sergeant in the Real World" type experience. I know I was a lot more
impressed with SG2 when I found that real ground pounders were playing
it.