RE: New on the list
From: devans@u...
Date: Fri, 5 Jan 2001 13:05:23 -0600
Subject: RE: New on the list
***
> For movement, I would recommend the opposite. I would
> suggest Vector movement. While it seems more complex,
> I think that the end result is more intuitive than
> with cinematic movement.
I agree with Brian. It is a lot more intuitive.
***
As I agree with the former speaker; course, I tend to shorter and slower
movement games than most, and feel cinematic is VERY realistic within
these
limitations.
***
If you don't think of the "floating table" concept (which isn't in the
book),
***
I think it IS mentioned in FTII or MT, but I suppose you are just
talking
about FB1.
The_Beast
-Douglas J. Evans, curmudgeon
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