Re: [FT\DS2] Fleet and Army sizes for games
From: John Leary <john_t_leary@y...>
Date: Wed, 16 Aug 2000 22:53:22 -0700 (PDT)
Subject: Re: [FT\DS2] Fleet and Army sizes for games
--- -MWS- <mshurtleff1@uswest.net> wrote:
> At 01:09 AM 8/17/00 -0400, mary wrote:
> [snip]
> >A human or phalon force cannot stand up to this set
> of tactics,
...
> No offense intended, Stilt, but while drastically
> changing the rules to
> suit your group's playstyle is the fine & dandy
> no-one-else-really-cares
...
> Mark W Shurtleff
I like someone who states his point of view, twice.
I have only been watching this casually, as any
'over the edge' fleet will be hard to defeat
in a normal 'one of' type of game. The real test
of the concept is in a campaign! What happen when
the 'bubble' fleet w/o fighters returns to its
'former' home planet and finds another enemy
fleet awaiting its return?
Bye, Bye.
Bye for now,
John L.