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Re: Sa'Vasku Pre-Loaded Fighters

From: "Imre A. Szabo" <ias@s...>
Date: Sat, 01 Jul 2000 12:39:38 -0400
Subject: Re: Sa'Vasku Pre-Loaded Fighters



John Leary wrote:

> --- "Imre A. Szabo" <ias@sprintmail.com> wrote:
> > The reason I suggested 36 points per flight (6 per
> > fighter) was to cover
> > both the cost of the bio-mass and the cost of all
> > associated systems
> XXX
>      No problem with the coat calculations!
> XXX

>
>
> > For pre-loaded drone launcher nodes, I would not
> > allow that bio-mass to be
> > reabsorbed.
> >
> > IAS
> XXX
>      There is no way to prevent the fighters from
> being absorbed!   They are 'S' fighters and
> can be absorbed, this is plainly stated in the
> rules.

I know, I was referring to pre-loaded Sa'Vasku drone launchers, not
drone wombs.

> It is not a wise idea to start making
> exceptions, it opens the road to abuse of the
> game, it is difficult to enforce, it violates
> the 'KISS' rule, it is inconsistent.
>      It also sets a precident that a carrier can
> be overloaded, thereby defeating the reason
> to provide the 'S' with more fighters.

The Sa'Vasku are much different then standard carriers.  Their drone
wombs are normally empty, while hangers are normally full.  If you want
to overload carriers, that could be done.  Overloaded carreirs can carry
50% more fighters, but with the following restrictions.  They can only
launch OR land one flight per turn while overloaded (this is for the
entire ship).  Each overloaded hanger makes all threshold rolls with a
+1 modifier, and each hanger that fails a threshold check causes 1d6
additional points of hull damage for the duration of the game (This
means even if all the fighters have launched...  Nasty thing all that
dangerous munitions, and fuel laying arround...).  In addition, each
extra fighter flight costs an additional 12 points...  (possibly less,
say 6 points).	Points cost is for game balance and could be described
as representing the cost of extra crew, equipment, munitions,
replacements due higher accident rates, etc.

This would not be much of a limitation in set piece battles, but
combined could be catastrophic in ambushes.  Is this what happened to
the FSE at the Battle of Neu Bremen???

IAS

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