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RE: Dirtside Rules Question

From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Wed, 29 Sep 1999 14:20:33 +1000
Subject: RE: Dirtside Rules Question

5 vehicles in 2000 pts?  They must be big vehicles.  
My average force at that point level is 12-16 vehicles + infantry.

Several options:
1.	How is he doing a "pop down".  Changing altitude between High &
Low
mode counts as a movement action, only leaving the fire action
available.
Pop Ups can only be done when in Low mode hover (check the rule book re:
Pop
ups, I think it specifically mentions this).
2.	Field a light fighter (size 2-3) with gms/l & rfac/2. About
3-400
points.  This should deal with those choppers at least.
3.	1-2 size 2 vehicles with basic ZAD - they should only cost about
150
pts each.  (can be used as RFAC/2 against ground targets as well).
4.	Send in the swarm.  Nothing but size 1/armour 1 vehicles with
twin
RFAC/1 or similar (about 60 points each, the DSII generator seems to be
down).	This should 
5.	"Ultimately most problems can be solved by applying a large
brick to
the correct skull. Difficulties arise when you don't have a brick or
can't
find the right skull. The devil is always in the details."  In this
case,
you know the right skull.

'Neath Southern Skies - http://users.mcmedia.com.au/~denian/

> -----Original Message-----
> From: David D. Taylor [SMTP:dtaylor@pce.net]
> Sent: Wednesday, September 29, 1999 1:35 PM
> This wouldn't be so bad except for 2000
> points he an field 4 choppers and 6 tanks.  I had 1 copter and 4
tanks.
> Add to this the fact that I didn't win one dice role the whole game
and it
> was a miserable experience.
>    Short of fielding a AA battery is there any way to deal with a
force
> like this, or should I just not play against him anymore?
> 
> David D. Taylor	dtaylor@pce.net


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