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Re: [FT-AAR] a NAC/NI AAR - "Wargames"

From: "Oerjan Ohlson" <oerjan.ohlson@t...>
Date: Sat, 23 Jan 1999 22:24:30 +0100
Subject: Re: [FT-AAR] a NAC/NI AAR - "Wargames"

The man who knows how to roll a '6' - but not *when* to do it... wrote:

> Now I had *just* finished my first draft of a NAC Fleet Order of
> post it in a seperate message if anyone is remotely interested), 

Yes. Or put it on your web page, or something :-) The same goes for Noam
- are the NI designs available somewhere?

[Battle report snipped - my summary of it is at the top of this post

> I'm unsure if the Stealth-2 system is balanced or not.

Nor am I - 'tis a bit hard to tell, given your dice :-/ Assuming roughly
similar Thrust values on both sides, the NAC should've had roughly
more Mass to use for weapons than the NI ships as well as 50% stronger
hulls.	If he uses Class-3 batteries he'll be better able to stay out of
your range (except from SM/E salvoes - but you'll have to position them
rather carefully!), but the  firepower wouldn't be very big in that
The death of a thousand cuts, or something like that :-/

Your lack of fighters (and having ships outside ADFC range :-/) hurt as
well. How did you handle Class-1s vs stealthed fighters, BTW?

> A quick after-
> scenario discussion gave that Noam felt the tactics he used (high 
> speeds circling) is what the NI ships need to do - to keep the range
open > and keep the opponents in his firing arcs.

Yes. And avoid being split up, unless the enemy is severely weakened :-/

> It's hard to judge how the NAC could have been handled better because
of initial die rolls. Basically they want to try and close, but that was
nigh-> impossible.

Yeah. That's one of the problems with Cinematic movement :-/

> (I'd like to, see if the results come out similar or skew another way;

> maybe we'll switch sides  ;-).

Switch dice? ;-)

Oerjan Ohlson

"Life is like a sewer.
  What you get out of it, depends on what you put into it."
- Hen3ry

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