Re: [DS] [SG2] GMS launchers
From: Thomas Barclay <Thomas.Barclay@s...>
Date: Tue, 15 Dec 1998 14:47:15 -0500
Subject: Re: [DS] [SG2] GMS launchers
> Some people are apparently under impression GMS/P is equivelant to
> Dragon, with GMS/L equivelant to TOW. God knows what this turns a
GMS/H
> into, but when someone a while back posted about being a TOW platoon
> leader, someone said "And this is GMS/L!"
>
> It's not.
>
> GMS/L is Dragon/Javelin size/weight. GMS/P doesn't exist today. It's
> got the same penetration as an IVAR. So it's really just a buzz-bomb
> warhead with a sustainment motor and a better guidance system. GMS/L
> teams are two-man crews of Dragon equivelant, as they have more punch.
Your basing this comment on today. I guess I just don't agree. Yes,
the GMS/P has the same penetration as an IAVR. But what penetration
does an IAVR have? IAVR is man portable unguided AV rocket. GMS/P is
man portable anti vehicle rocket with guidance. That much I agree
with. But where do you take from that set of facts that GMS/L is a
Dragon/Javelin? It requires a team and IIRC a mount of some type -
tripod for example. That to me smacks of a futuristic TOW launcher.
FWIW, in my TO&Es, I equip richer troops with GMS/P, poorer with
IAVR. They are man portable. (by a man). GMS/L is a support section
weapon with a crew of 2-4, like a light version of a TOW. GMS/H is a
huge anti-armour missile, like a fattened up TOW. This is required by
the high level of armour carried by vehicles in 2183. It would
typically be deployed on a vehicle (ITV kind of vehicle), on an air
unit (like an Aliens gunship), or on a wheeled chassis as a towed
crew-served weapon. I think this view is aligned with the view
depicted in SG2, which is a latter day publication than DS2 if I'm
not mistaken.
Maybe you like your light troops bristling with heavy anti-armour and
anti-air. I find that giving them GMS/P at the squad level, and GMS/L
at the company level gives them a lot of punch. Plus any vehicle
support will have GMS/H or GMS/L. And when all else fails, a bunch of
them have either AT rifle grenades (only good against light armour or
unarmoured vehicles) or IAVRs.
But that's only my 0.02.
/************************************************
Thomas Barclay
Voice: (613) 831-2018 x 4009
Fax: (613) 831-8255
"C makes it easy to shoot yourself in the foot. C++ makes
it harder, but when you do, it blows away your whole leg."
-Bjarne Stroustrup
**************************************************/