Prev: Re: The Vector Dilema Next: [URL] DS2/SG2 site updated

Re: The Vector Dilema

From: Thomas Barclay <Thomas.Barclay@s...>
Date: Mon, 9 Nov 1998 13:34:12 -0500
Subject: Re: The Vector Dilema

Steve spake thusly upon matters weighty: 
> Sadly it does violate physics big time. At the distance and time 
> scales commonly assumed for FT (1 inch = 1000 km, and 1 turn = 20 
> minutes), the force needed to rotate a starship, even a big one, is 
> trivial compared the the force needed to produce the accelerations 
> seen.

Yes, given 20 minutes to rotate, even a slow beastie can manage the 
trick (ponderous though that turn may be, that is outside the 
granularity of FT). Mind you, small craft seem to lack the 
manoevre advantages you'd expect. 
 
/************************************************
Thomas Barclay		     
Voice: (613) 831-2018 x 4009
Fax: (613) 831-8255

 "C makes it easy to shoot yourself in the foot.  C++ makes
 it harder, but when you do, it blows away your whole leg."
 -Bjarne Stroustrup
**************************************************/


Prev: Re: The Vector Dilema Next: [URL] DS2/SG2 site updated