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RE: [OT] Paranoia (not the game...)

From: "John Jeffery Shoemark" <shoemark@a...>
Date: Thu, 3 Sep 1998 22:15:59 +1000
Subject: RE: [OT] Paranoia (not the game...)


> > Tell me GZG is doing well.
>
> GZG is considerably smaller than any of these outfits. Smaller means
> more survivable *if* the owner considers it a labor of love and hasn't
> quit his day job. I dare to guess that's the case with Jon.
>
> I run a (very) small business importing paintball equipment. The
profits
> are next to nothing, but I haven't borrowed any capital for it and my
day
> job provides my real income, so I can keep it running indefinitely.
>
> We had Ray Greer from Hero Games speaking at RoPeCon this year. He
came
> into the "industry" from the finance side, so to speak, and curiously
he
> was the first and so far only industry person I've to offer sane
advice to
> prospective game designers:
>
> DON'T QUIT YOUR DAY JOB!
>
(Mikko Kurki-Suonio)

Having left the industry recently after many years (and taking a "lower"
job
to get paid heaps more money) I can relate the advice I always gave to
people who came to me with "the next Trivial Pursuit";-
1. Find a sheet metal worker toi make a large iron box.
2. Go to the nearest large body of water and rent a rowboat (I always
recommend Sydney Harbour here in Oz.)
3  Put everything to do with the game and $20,000.00 in the box and put
the
box in the boat.
4  Row to the deepest part of the water.
5  Throw the box overboard and forget all about it.

This is by far the cheapest option.

Cynical, yes. Realistic, yes.

The games industry is really a lot of small semi-professional companies
staggering from crisis to crisis. Some do well for a while but
eventually
they too fall prey to thinking there is a large market for this stuff
and
that everyone can make money producing games. The top ten selling games
for
at least the last ten years have always included Scrabble, Monopoly and
whatever the latest mainstream game from the
Kenner/Parker/Toltoys/Milton
Bradley was (Pictionary, Trivial Pursuit etc) I can't remember the last
time
an RPG or wargame appeared.
Face it folks, we're in a hobby industry.

John Shoemark

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