Re: SG2 Vehicle Questions
From: Thomas Barclay <Thomas.Barclay@s...>
Date: Wed, 22 Jul 1998 14:40:44 -0500
Subject: Re: SG2 Vehicle Questions
Tony spake thusly upon matters weighty:
> At 11:23 PM 1/27/98 -0500, you wrote:
>
> > Can I ask anyone why this vehical has two turrets yet only one
gunner? If
> >each had to be seperatly manned, it seems strange that an extra
gunner would
> >not exist. If there is only one gunner, perhaps he sits at a control
board
> >that allows him (through camera optics) to operate both turrets.
However, I
> >can't see the logic of having the gunner move about the vehical to
operate
> >two seperate turrets. I can't think of a moderen example off hand.
Are there
> >any?
> >
> > Gary
>
> Yes, there is an Italian recon vehicle with two independent turrets.
> I don't remember the name, but there is a picture of it on the Jane's
> website. It definitely has at least three crew members, since the
> pic had a driver and crew in each turret. Not only that, but it's a
> pretty cool looking beast.
I think you mean 'No' there isn't an example (or at least yours
doesn't sound like one) of a vehicle with TWO turrets independent of
one another with ONE gunner. It seems with two turrets you'd have a
gunner, a commander/gunner, and a driver. Which bears out the match
to three crew. But I don't see a gunner hopping from turret to turret
during combat movement of a vehicle either (or even when it is
parked). Since the commander might want to move the vehicle at any
time, then being unstrapped and knocking about seems like a bad idea.
But, not to take away from your other point, a two turreted vehicle
could be handy .... with TWO gunners so both guns could fire. Even if
as Gary suggests you could bring both controls (firecon!) into one
board, you can still only target and attack one target at a time
(since your eyes can only be one spot at a time). (Assumption: The
weapons don't target and fire themselves, else why have a gunner
even?)
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