Re: DS confidence checks
From: Thomas Barclay <Thomas.Barclay@s...>
Date: Tue, 9 Jun 1998 10:54:57 -0500
Subject: Re: DS confidence checks
John spake thusly upon matters weighty:
> Just got back from running a DS demo (every Monday, alternating DS
> with FT), and I tried out a variation on the morale rules. Instead of
> taking one check, and only the most harsh, when fired on, I made them
> take all aplicable. So when the green-three scout platoon lost 3 out
> of 6 vehicles including the PL's vehicle, they took a total of four
> confidence checks. And unsurprisingly routed off the board, rather
> than (at worst) simply becoming shaken. I was very happy with the
> overall results throughout the game--morale became very real
> consideration rather than minor sideshow. Comments?
Do you like rolling dice John?
Some morale systems encpasulate this by adding a modifier for every
other morale check necessary in a given round (that is to say for
each condition satisfied in some cases). This means you only make one
roll, but it can be a doozie.
Tom.
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