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Re: DS confidence checks

From: Thomas Barclay <Thomas.Barclay@s...>
Date: Tue, 9 Jun 1998 10:54:57 -0500
Subject: Re: DS confidence checks

John spake thusly upon matters weighty: 

> Just got back from running a DS demo (every Monday, alternating DS 
> with FT), and I tried out a variation on the morale rules.  Instead of

> taking one check, and only the most harsh, when fired on, I made them 
> take all aplicable.  So when the green-three scout platoon lost 3 out 
> of 6 vehicles including the PL's vehicle, they took a total of four 
> confidence checks.  And unsurprisingly routed off the board, rather 
> than (at worst) simply becoming shaken.  I was very happy with the 
> overall results throughout the game--morale became very real 
> consideration rather than minor sideshow.  Comments?

Do you like rolling dice John? 
Some morale systems encpasulate this by adding a modifier for every 
other morale check necessary in a given round (that is to say for 
each condition satisfied in some cases). This means you only make one 
roll, but it can be a doozie. 

Tom. 
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