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Re: [OFFICIAL] Salvo Missiles etc.

From: kx.henderson@q... (Kelvin)
Date: Mon, 11 Aug 1997 19:02:23 -0400
Subject: Re: [OFFICIAL] Salvo Missiles etc.

>Hi all,
>
>I've been watching the discussions on missile types and rules with
>interest, particularly the thread on salvo missile fire, because we
have
>already got rules in playtest for similar systems - salvo missile
>batteries, Jump Torps and other ideas, which we have not yet released
to
>general playtesting on the list because they are still being "kicked
>around" in limited playtesting groups. When we get them a bit more
>finalised we'll probably put them on the main list to see what you
think to
>them. We've had these under development for several months now, as part
of
>the proposed "FTIII" modifications, and it is fascinating to see how
the
>threads on the list often parallel our own trains of thought - guess
we're
>all on pretty much the same wavelength....  :)
>
>Please don't flood us with requests to see the drafts before they're
ready
>- we'll post them when we and our immediate playtest group think we're
>sufficiently happy with them.
>
>Jon (GZG)

This is what I LOVE about GZG and its products.  As well as being
top-of-the-line games, the creators keep us up to date on developments
and
join in on our discussions of the systems.  Its a helluva lot more than
you
could even consider getting from certain other capitalist mega-game
companies.

Thanks Jon.

-Kelvin.....

==============================================
	    "But, that is a lie."
	 "Yes.	What's your point?"
       -Bester and Sinclair, Babylon 5
==============================================
       email:  kx.henderson@qut.edu.au

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