Re: Solitaire Full Thrust?
From: "<Mark Andrew Siefert>" <cthulhu@c...>
Date: Wed, 13 Nov 1996 12:46:41 -0500
Subject: Re: Solitaire Full Thrust?
On Wed, 13 Nov 1996, Jonathan Davis wrote:
>
> Has anyone given any thought to a method of solitaire Full Thrust?
This would not be a bad idea. Many a time have I gone to the
gamestore for a game of FT and find that no one is intersted in playing.
> Weapons firing for 'robotic' ships would be fairly simple. Rules
> could be in place for targeting the closest ship, or targeting a
> specific ship until it's destroyed.
Perhaps we can create a version of the priority rules from DSII
or SGII.
> Movement for ships could be done with a dice roll against a table
> based on which arc the target ship was in, relative velocities,
> or other criteria.
>
> Fore Port Starboard Aft
> Die
> 0 0+0 P1+2 S1+2 Pmax-1
> 1 0+0 P2-1 S2-1 Pmax+0
> 2 0+1 Pmax Smax Smax-1
> 3 0-1 Pmax Smax Smax+0
> 4 .
> 5 .
> 6 .
> 7
> 8
> 9
>
I don't know....this would make things a little too random.
Does
anyone have the "Robot" ship rules from SFB? Maybe we can do some
adaptation of that.
Later,
Mark S.