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Re: FT3 DEVELOPMENT QUESTION: Movement system(s)? was: Re: [FT] Quiet in here, isn't it.

From: Roger Bell_West <roger@f...>
Date: Thu, 22 Oct 2015 00:39:33 +0100
Subject: Re: FT3 DEVELOPMENT QUESTION: Movement system(s)? was: Re: [FT] Quiet in here, isn't it.

On Thu, Oct 22, 2015 at 08:31:16AM +1100, Robert N Bryett wrote:
>Aircraft move in a different medium from marine ships, while
space-fighters would move in the same medium as other spacecraft.
Fighters *might* have an advantage in acceleration, but there is no
reason why they should have a higher maximum speed.

There's no _physical_ reason why anything in space should have a
maximum speed, but the way cinematic movement makes the game non-fun
at high speeds suggests that there's a _game_ reason.

I think I might say something like "no ship may move faster than 2x
its initial Thrust rating". Even that might be too fast.

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