Prev: Re: FT: Squadron Question Next: Re: FT: Squadron Question

Re: FT: Squadron Question

From: Patrick Connaughton <ptconn@e...>
Date: Sat, 16 Feb 2013 19:03:35 -0600
Subject: Re: FT: Squadron Question

Expedient 1 shot launches from freighters or launches from static
stations might make for interesting scenarios. 

Adding functionality to allow multiple fighter launches and retreuvals
from the same bay would requires retooling the base rules or a "house"
rule. 

Any thoughts?

Patrick from St Louis, MO

Sent from my iPhone

On Feb 16, 2013, at 4:08 AM, Samuel Penn <sam@glendale.org.uk> wrote:

> On Saturday 16 Feb 2013 00:02:10 Roger Burton West wrote:
>> On Fri, Feb 15, 2013 at 06:54:18PM -0500, Doc wrote:
>>> 1 of our group, wants to build a carrier with, only 3 launch bays,
but put
>>> 1 to 2 extra squadron in per bay at Mass 6, and use them like
"Missile
>>> launcher bay" and rotate them up, so they can launch and be
recovered at 1
>>> squadron per launch bay pre turn.
> 
>> Not possible under the standard rules. A fighter squadron needs a
>> fighter bay in order to be deployed in combat.
> 
> I agree with the 'deployed in combat' part. I don't see a problem with
> it for just storing fighters, but they won't be in a launchable state.
> 
> If he instead wanted to be able to keep spares to replace losses
between
> battles (useful in a campaign game) then the 6 mass/squadron seems
reasonable.
> 
> -- 
> Be seeing you,	Games: http://www.glendale.org.uk/
> Sam.			Posts:
http://www.google.com/profiles/samuel.penn
> 
> 
> 

Prev: Re: FT: Squadron Question Next: Re: FT: Squadron Question