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Re: FT: Squadron Question

From: "gitta-chris@t..." <gitta-chris@t-online.de>
Date: Sun, 17 Feb 2013 10:30:55 +0100
Subject: Re: FT: Squadron Question

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I like the idea of having separate hangars and launch bays. It
actually feels closer to actual present-day carrier operations.  It
may not be in the official rules, but as a house rule, you could
assume a squadron needs 6 Mass hangar space and each launch bay is 3
Mass. You could design your carriers for desired launch/recovery speed
with assault carriers having 1 launch bay per squadron and maybe
Escort carriers having only one launch bay for all fighters.  Von:
Patrick Connaughton <ptconn@earthlink.net>
 An: "gzg@firedrake.org" <gzg@firedrake.org>
 Cc: "gzg@firedrake.org" <gzg@firedrake.org>
 Betreff: Re: FT: Squadron Question
 Datum: Sun, 17 Feb 2013 02:03:35 +0100

 Expedient 1 shot launches from freighters or launches from static
stations might make for interesting scenarios. 

 Adding functionality to allow multiple fighter launches and
retreuvals from the same bay would requires retooling the base rules
or a "house" rule. 

 Any thoughts?

 Patrick from St Louis, MO

 Sent from my iPhone

 On Feb 16, 2013, at 4:08 AM, Samuel Penn <sam@glendale.org.uk [1]>
wrote:

 > On Saturday 16 Feb 2013 00:02:10 Roger Burton West wrote:
 >> On Fri, Feb 15, 2013 at 06:54:18PM -0500, Doc wrote:
 >>> 1 of our group, wants to build a carrier with, only 3 launch
bays, but put
 >>> 1 to 2 extra squadron in per bay at Mass 6, and use them like
"Missile
 >>> launcher bay" and rotate them up, so they can launch and be
recovered at 1
 >>> squadron per launch bay pre turn.
 > 
 >> Not possible under the standard rules. A fighter squadron needs a
 >> fighter bay in order to be deployed in combat.
 > 
 > I agree with the 'deployed in combat' part. I don't see a problem
with
 > it for just storing fighters, but they won't be in a launchable
state.
 > 
 > If he instead wanted to be able to keep spares to replace losses
between
 > battles (useful in a campaign game) then the 6 mass/squadron seems
reasonable.
 > 
 > -- 
 > Be seeing you,	 Games: http://www.glendale.org.uk/ [2]
 > Sam. 		 Posts:
http://www.google.com/profiles/samuel.penn [3]
 > 
 > 
 >

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