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Re: [GZG] Rules: Fast and Dirty, 4th edition

From: Andy Hemming <nonsense_factory@h...>
Date: Thu, 19 Mar 2009 14:40:18 +0000
Subject: Re: [GZG] Rules: Fast and Dirty, 4th edition

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I must admit, that being easy to learn (yet containing enough depth) is
my primary thing when looking for rules, my inability to retain
information from a reading alone has created some difficulties in my
gaming group, we only came back to war gaming 2 years since, and havent
actually found a set of rules that ticks all our boxes yet...



11 pdf's is simply scary...



> To: gzg-l@vermouth.csua.berkeley.edu
> From: devans@nebraska.edu
> Date: Thu, 19 Mar 2009 07:06:49 -0500
> Subject: Re: [GZG] Rules: Fast and Dirty, 4th edition
> 
> I'd like to hear about any rulesets that have some depth while being
> sufficiently dumbed down for the likes of moi.
> 
> I've been looking at, but haven't worked out, Beamstrike. If nothing
else,
> it's impressive at 11PDFs, including the rules, 'era' supplements for
doing
> near future to end of times, aliens, urban war, and a separate
aircraft
> booklet. Of course, they're using GZG 15mm's, too...
> 
> http://www.neilandannettec.myby.co.uk/beamstrike.htm
> 
> And, yes, I also downloaded FaD, noticed the admission that, without
SG2,
> those rules wouldn't have been, and checking it out for my possible
gropos
> conversion.
> 
> The_Beast
> 
> Andy Hemming wrote on 03/19/2009 04:21:53 AM:
> 
> >
> > My only question would be (to anyone who's played it) is it faster
than
> SG2...
> >
> > Andy
> >
> > > Date: Thu, 19 Mar 2009 08:13:25 +0000
> > > To: gzg-l@vermouth.csua.berkeley.edu
> > > From: jon@gzg.com
> > > Subject: Re: [GZG] Rules: Fast and Dirty, 4th edition
> > >
> > > ><http://www.freewebs.com/weaselfierce/FAD%20Rules%20v40.pdf>
> > http://www.freewebs.com/weaselfierce/FAD%20Rules%20v40.pdf
> > > >
> > > >It's always interesting to see how other rulesets do things. One
> > > >really interesting part of this one is in the credits where there
is
> > > >an explicit shout-out to Jon Tuffley and Stargunt 2.
> > > >
> > > >TomB
> > >
> > >
> > > I've seen earlier editions of these, and downloaded the latest one
a
> > > few days ago following it being announced on TMP; seems a
reasonably
> > > good system with strong support, and yes, it does seem to be
fairly
> > > heavily based on SG2! ;-)
> > >
> > > Jon (GZG)
> 
> 
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