Re: [VV] Vectorverse FTL
From: Roger Burton West <roger@f...>
Date: Mon, 31 Jan 2005 17:26:02 +0000
Subject: Re: [VV] Vectorverse FTL
On Mon, Jan 31, 2005 at 12:18:46PM -0500, Ryan Gill wrote:
>Its still a choke point. 3D or 2D. The Bospherous were a pain to get
>through. So is Gibralter and a number of other places. Such a
>location where the guy that holds the location can build
>fortifications and plant mines means that you're going to be
>extremely limited in how you can take it if you can take it at all.
>Forcing a passage is going to be harder and directly proportional to
>how much time and money the guy that holds it is willing to sink into
>defenses.
I suspect that anyone considering this sort of universe should rather
the Weber/White Starfire novels (or possibly play the games - I
haven't) to get some idea of the tactical sophistication that is
possible even in this sort of setup.
R