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Re: [VV] Vectorverse FTL

From: Roger Burton West <roger@f...>
Date: Mon, 31 Jan 2005 17:26:02 +0000
Subject: Re: [VV] Vectorverse FTL

On Mon, Jan 31, 2005 at 12:18:46PM -0500, Ryan Gill wrote:

>Its still a choke point. 3D or 2D. The Bospherous were a pain to get 
>through. So is Gibralter and a number of other places. Such a 
>location where the guy that holds the location can build 
>fortifications and plant mines means that you're going to be 
>extremely limited in how you can take it if you can take it at all. 
>Forcing a passage is going to be harder and directly proportional to 
>how much time and money the guy that holds it is willing to sink into 
>defenses.

I suspect that anyone considering this sort of universe should rather
the Weber/White Starfire novels (or possibly play the games - I
haven't) to get some idea of the tactical sophistication that is
possible even in this sort of setup.

R

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