Prev: Re: (DS): Systems per Class Next: Re: [DS]AAR The Battle of Research Station Muriel - Again (Long)

Re: (DS): Systems per Class

From: Glenn M Wilson <warbeads@j...>
Date: Thu, 22 Jul 2004 16:16:48 PDT
Subject: Re: (DS): Systems per Class

On Thu, 22 Jul 2004 09:47:38 -0700 (PDT) Brian B
<greywanderer987@yahoo.com> writes:
>Ah, I see. Figured as much. See, for a construction
>system, I believe limits should be based on size
>(capacity covers that), weight (also part of
>capacity), or power requirements (power plant rules).
>Because its a weapon seems too artificial, even for an
>abstract game.

I think I can agree with that.

Gracias,
Glenn

________________________________________________________________
The best thing to hit the Internet in years - Juno SpeedBand!
Surf the Web up to FIVE TIMES FASTER!
Only $14.95/ month - visit www.juno.com to sign up today!

Prev: Re: (DS): Systems per Class Next: Re: [DS]AAR The Battle of Research Station Muriel - Again (Long)