RE: Soap bubbles?
From: "Chuck Parrott" <chuckparrott@e...>
Date: Mon, 17 Feb 2003 13:27:28 -0500
Subject: RE: Soap bubbles?
Oops... missed that little bit. That's what I get for try to discuss
rules
at work without the material handy :) BTW, my only experience with
fighters
is watching my ships go poof when they come near. Always the escort
commander, never the carrier admiral :/ But my group has never employed
soap
bubbles either. The carriers have always had bark and bite too, so I've
never experienced the fighter swarms others have seen.
Thanks for the catch Laser, back to the design tool....
Chuck
> -----Original Message-----
> From: owner-gzg-l@lists.CSUA.Berkeley.EDU
> [mailto:owner-gzg-l@lists.CSUA.Berkeley.EDU]On Behalf Of
> laserlight@quixnet.net
> Sent: Monday, February 17, 2003 11:57 AM
> To: gzg-l@csua.berkeley.edu
> Subject: RE: Soap bubbles?
>
>
> Chuck said:
> >So far from my overly simple analysis, it seems fighters themselves
are
> underpriced for what they can do. Perhaps with other designs I would
see
> different. But if a 6 pt fighter group has resonable odds of taking
down a
> 50 pt vessel even with dedicated anti fighter weapons, it seems to me
that
> something's amiss there.
> >Glady awaiting someone to point out my erroneous thinking.
>
> Well, fighters don't cost 6 points. Roger posted this soapbubble:
>
> > Item Mass NPV
> > Spaceframe: mass 12 12 12
> > Fragile hull 1 box 1 2
> > FTL Drive 1 2
> > Main Drive 2 1 2
> > Fighter Bay 9 27
> > Total 12 45
>
> So that's 45 points to bring a fighter bay to the table--and
> you'll need to
> actually buy the fighters too. So you're at total 63 points or more,
> depending on what fighters you buy--does that look better when
compared to
> your 50 point escort?
>
>
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