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Re: [DS] Hidden units and detection, including Recon by Fire

From: "Brian Bilderback" <bbilderback@h...>
Date: Thu, 04 Apr 2002 09:00:29 -0800
Subject: Re: [DS] Hidden units and detection, including Recon by Fire

>From: KH.Ranitzsch@t-online.de (K.H.Ranitzsch)

>Actually, I would prefer a limited die sequence for an RPG. IMO, too
many
>games offer unbelievable differences in skill levels.

That's the point of an RPG - to be able to play wildly fantasic, heroic 
characters, IF you want.  I'd rather make it open-ended, and then allow
the 
GM to set the rate at which characters progress.

3B^2

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