Prev: RE: [SG]Unit Cohesion Next: RE: FT-Starfire conversions

Re: [SG]Unit Cohesion

From: devans@u...
Date: Thu, 20 Sep 2001 12:09:48 -0500
Subject: Re: [SG]Unit Cohesion


***
That's a good one! Require a certain "critical mass" in order to check
out
a counter. It sort of breaks down, though, if a squad is reduced to one
figure. Why can that squad-of-1 check the counter when individuals
couldn't? But, yeah, I'd probably rule the same thing.
***

Thanks! When a vac-head comments on groppo matters, he's always on shaky
ground. No matter how big 'fleet' pride. ;->=

***
Why can that squad-of-1 check the counter when individuals couldn't?
But,
yeah, I'd probably rule the same thing.
***
and
***
Except that a hidden unit is observed if within line of sight in the
open.
Unless, of course, it's something that this doesn't happen to, such as
mines and booby traps.

I guess this is open to interpretation. Is a pilot a squad, in which
case
he is spotted automatically when the squad comes within LOS, or is he a
"special case" requiring a spotting roll?
***

Starts calling for granularity of info, right? The counters give a sort
of
spotting already, but you saw that; I think you have to say somebody
trying
to get back in coherency is too busy to stop and look hard for the
cowering
pilot. Not entirely satisfying, for sure.

Not that a fleet pilot would ever cower, of course. ..

Back to the first quote above, I suppose any squad sole survivor would
have
already made major frosty morale, rolls, right? He/she deserves some
'Rambo' considerations...

Well, enough tip-toeing on the above-referenced shaky ground.

Prev: RE: [SG]Unit Cohesion Next: RE: FT-Starfire conversions