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Re: Sa'Vasku

From: Oerjan Ohlson <oerjan.ohlson@t...>
Date: Thu, 21 Jun 2001 00:53:18 +0200
Subject: Re: Sa'Vasku

Jaime Tiempo wrote:

> > It solves a lot of problems, but I'd also suggest you use the other
> > modifications Brendan mentioned (spicules from defense pool, pods
from
> > repair pool) as well. I'd also be very careful of having prelaunched
> > drones... make sure you remember to pay for the biomass (i.e. cross
it off)
> > before the battle starts.
>
>I can understand the range limits, the spicules but I don't get the pod
>change. Is it just to balance things more or is there reasoning behind
>it. Pods, since grown come from the repair pool like drones.

Exactly. All other actions which use up bio-mass draw their power from
the 
R pool, so having the pod launchers *not* do that is inconsistent.

Regards,

Oerjan
oerjan.ohlson@telia.com

"Life is like a sewer.
  What you get out of it, depends on what you put into it."


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