Re: Mod. Thrust Rules was: [GZG ECC IV]
From: "Oerjan Ohlson" <oerjan.ohlson@t...>
Date: Sun, 4 Feb 2001 11:15:19 +0100
Subject: Re: Mod. Thrust Rules was: [GZG ECC IV]
Chan Faunce wrote:
>If you mean broadside weapons as in 1-5 o'clock and 7-11 o'clock
2->arc weapons, under Vector I see (saw) no reason not to allow 60 deg.
>weapon arcs that covered even-to-even arcs (12-2, 2-4, etc. ) - see:
>http://members.toast.net/chanfaunce/ShwartzA.gif . This would make
>the sides of a high-side-thrust ship effectively fore and aft
So if you've made the sides of your high-thrust ship "effectively fore
and aft", what's the big difference between this and turning the ship
display 90 degrees and make the sides the *real* fore and aft...?
Regards,
Oerjan Ohlson
oerjan.ohlson@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."
- Hen3ry