Prev: Re: USA vs Canada : Full Metal Americas Next: Re: Mission to Mars

Wargames Vs. RPG's

From: "Brian Bilderback" <bbilderback@h...>
Date: Wed, 15 Mar 2000 22:48:07 PST
Subject: Wargames Vs. RPG's

Being both a wargamer AND a role player, I submit the following with 
apologies to half my friends:

	     Top 10 Reasons Wargaming is Safer that Role Playing

10. Wargames are for the most part kept within the bounds of a board or 
table.	A RPG can sprout up anywhere.

9. Wargames USUALLY only gather 2 geeks at one place at one time (3 if
you 
use a referee).  With an RPG, the number of nerds is limited only by the

GM's organizational skills.

8. Wargamers USUALLY learn something about real historical events. Try 
writing a paper for history class on the Seventh Dynasty of the Wizards
of 
Pendathel.

7. The collapse of your left flank, while a serious matter, is usually
less 
devastating than the death of your alter ego.

6. Over-ambitious wargamers attempt to command entire divisions.  
Over-ambitious role players entertain delusions of deity.

5. Not many people delve into satanic spells while looking for a way to 
defeat Napoleon's Old Guard.

4. Wargamers seldom insist that their friends refer to them as "Melara
the 
Wood Elf."

3. Alienated teens rarely have access to real Panzer Divisions.

2. To the uninformed, the phrase "Wargames" conjures up images of
Matthew 
Broderick and Computers.  The phrase "Role Playing" conjures up images
of 
"Mistress Dominixa" and leather.

1. When wargamers act out their hobby, it is called "Historical 
Re-enactment," and is considered educational.  When Role players do the
same 
thing, it is called a "LARP," and 20/20 does a special report warning 
parents about it.
______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com

Prev: Re: USA vs Canada : Full Metal Americas Next: Re: Mission to Mars