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Re: Modeling Honor Harrington Ships.

From: Nyrath the nearly wise <nyrath@c...>
Date: Tue, 29 Feb 2000 20:21:14 -0500
Subject: Re: Modeling Honor Harrington Ships.

Rand wrote:
> Projecting a cone for both open aspects of the wedges.  (Cone
projection
> is not an easy bit of math)
> Anyone that's done any game design can tell you these are not trivial
> problems.

	Agreed that this is non-trivial math.
	Question: could some *analog* gimmick do the job?
	I'm visualizing a paper cone you put on the nose of
	the target ship, while somebody else shoots a laser
	pointer at it. If the red dot appears on the *inside*
	of the cone, the target is fresh out of luck.


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