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Re: RopeCon 98 Report

From: Thomas Barclay <Thomas.Barclay@s...>
Date: Thu, 30 Jul 1998 15:05:56 -0500
Subject: Re: RopeCon 98 Report

Mikko spake thusly upon matters weighty: 

> Well, I can only speak for my group, but I think I'm getting too old
for
> complex games. These days I have time for gaming only once or twice a
> month. Some games get the "focus" every once in a while and are played
> more -- others are played maybe once in 3-6 months.

Sounds about right. I've got a long running AD&D campaign that runs 
about 4-6 times a year on a weekend, I play a boardgame or card game 
about 1-2 weeknights a month, maybe 1 weeknight of minis a month, not 
the same game twice usually. So I'm in about the same boat. 

> Well, I have a family and the wife insists the figs are off the dining
> table by morning -- if I can't finish a game in roughly 4 hours
(including
> setup), it never gets finished.

We used to target MicroArmour or WW2 stuff for (at a minimum) 1 
weekend and more likely the game would stay setup. So SG2 seems like 
a breeze by comparison. So does FT. 
 
> Well, I must be the odd man out, but even with 15+ years of gaming, my
> tastes are turning more and more into simple but elegant(*, fast
games.

I'm more into SyE games as you described now than I ever was before. 
Usually now I like to see rules added which don't compound too badly. 
(ie if you add a rule like sniper spotters, you aren't likely to see 
it in every scenario so its sort of not necessary to learn it until 
such a situation arises). But I like the ability of a rulesystem to 
incorporate changes easily which allow 'flavouring' the world to ones 
particular bias (I'd say "to the right way of doing it" but that 
would be entirely ridiculous!).  

Maybe one day we'll get you over to one of our North Am conventions! 
(Can you say GZG Worldwide?) :) 

Tom. 


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