Prev: Re: dockyards Next: Re: Campaign rules?

Re: dockyards

From: Mike Miserendino <phddms1@c...>
Date: Fri, 6 Dec 1996 17:46:04 -0500
Subject: Re: dockyards

Rob Paul wrote:
>As far as servicing goes, I mean assorted rearming, re-equipping,
fueling,
>preventive maintenance etc.  I'd suggest something like "1 day in dock
per
>week on patrol and per day of combat".  A vessel spending too long away
from
>home (ie perhaps "requiring more than 7 days of servicing") would have
to
>make a threshhold check, with another each week so that eventually even
a
>ship which had seen no combat would just stop working. 
>
>Ships could be given a "discount" related to size to represent
endurance.
>Unassigned weapons capacity (mass points) could increase thise
discount.

Nifty idea.  I designed something this a while back for Traveller where
all
ship systems had a MTBF("Mean Time Between Failure") rating.  Different
systems have different MTBF ratings and ratings could change based on
tech
level, race, etc. 

As systems reached the MTBF date from the initial install or any
preventive
maintenance check or repair therafter, each system would require a die
roll(D10) to determine if it fails.  If the system fails the die
roll(9,0),
it is no longer on-line until it is repaired.  If the system passes the
die
roll it continues to function as normal, except on the next MTBF check,
its
probability to fail increases.	I increased the fail rate by something
like
one for every additional month a preventive maintenance check is not
performed.

Mike Miserendino

Prev: Re: dockyards Next: Re: Campaign rules?