Re: Discussion topic - rewriting (future) history....?
From: Phillip Atcliffe <atcliffe@n...>
Date: Thu, 20 Oct 2011 19:44:18 +0100
Subject: Re: Discussion topic - rewriting (future) history....?
In response to Jon's request, I went back and looked at the future
history of the GZGverse -- and frankly, I can't find that much that's
wrong with it. It should always be remembered that things change, and
any attempt to predict more than the near future is doomed to failure
before it starts. It's Chaos theory at its most basic level -- small
effects build up to become major ones over time. With that said, most of
Jon's predictions are at least as valid as anyone else's; for every
thing that didn't happen or is highly unlikely to -- like, say, the
Romanovs returning -- there is a possible explanation that can be found
for cetain events in the papers today which, while not what Jon may have
had in mind, still leads to the same place.
As an example, consider the case of Greece and the eurozone and their
current travails. Suppose that Germany gets fed up with having to bail
out Greece (and Spain, and possibly Portugal) to the tune of zillions of
euros, quarrels with France (who has always considered itself to be the
natural leader of Europe) over it and eventually walks out of the EU and
the euro. Eastern Europe goes with the money (the revived Deutschmark)
and follows them out. What do you have then? A East-West split in the EU
that isn't too much different from the FSE/NSL divide. I don't say it
will happen, but it could.
Other events like the destruction of Israel and the conflicts in places
like the rest of the Middle East, India and Asia could be all too likely
from what we hear. So overall there's not too much that needs revising,
as far as I can see. The establishment of the NAC has always been the
most shaky of the origins of the Big Four in my opinion, but even that
is at least plausible, and that's all that's necessary. Perhaps the
events of the next, say, 20 years could be reworked, but beyond that,
Chaos rules -- not in the sense of lack of order, but in respect of
unpredictablility, and the GZGverse future history is as valid as any
other when looked at from this point in time.
There are aspects of GZGverse canon (and fanon, by which I mean the
semi-official stuff about minor human nations that is included in things
like the GZGpedia) that I don't like, but I don't have to use them. I
bought my GZG minis because I liked the ships, not because I wanted to
use the game background. To be honest, I dislike most most game
backgrounds; they are generally too focused on providing regular
opportunities for conflict (case in point, the SFU, which warps Star
Trek history out of all recognition so that the authors can have their
Big War) to be terribly interesting. I like FT as a set of rules because
it is adaptable to any background and plays well; that it comes with a
reasonably entertaining background is a bonus, and most of what lifts it
from the morass of other backgrounds comes from the work of people on
this list.
So, apart from the very beginning of it, I would say that the history of
the GZGverse doesn't need a lot of work; I'd be more interested in
revision of the latter part. I don't particularly like the history of
the First Xeno War, specifically the way in which the Kra'Vak seem to be
unstoppable, which didn't seem to me to make sense in the light of their
description in MT and FB2 -- but that's my opinion, or taste really.
Phil