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Re: [GZG] FT:XD changes, part 1

From: Chris Ronnfeldt <zephyr2112@y...>
Date: Mon, 3 May 2010 11:33:39 -0700 (PDT)
Subject: Re: [GZG] FT:XD changes, part 1


> They become less effective to be sure but they don't stop
> being
> effective.  All this talk about fighters (for all
> these years) seems
> to be keeping the rest of the system from moving
> forward.  Fighters
> are much too cheap for what they bring to the table -- if
> everything
> else stayed the same has anyone toyed with simply
> increasing the point
> cost by 100% or so?  I'm sure someone has done
> this...

All that does is shift the balance point upwards.

Small groups of fighters = cost more than they are worth
Huge groups = worth more than they cost

Doubling the cost just changes where you transition between the two
states.

      
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