Re: [GZG] FT:XD changes, part 1
From: Damond Walker <damosan@g...>
Date: Mon, 3 May 2010 13:36:04 -0400
Subject: Re: [GZG] FT:XD changes, part 1
On Mon, May 3, 2010 at 12:44 PM, Eric Foley <stiltman@teleport.com>
wrote:
>
> To some degree, I agree... although if you allow easy fire at
fighters, they just stop being effective.
They become less effective to be sure but they don't stop being
effective. All this talk about fighters (for all these years) seems
to be keeping the rest of the system from moving forward. Fighters
are much too cheap for what they bring to the table -- if everything
else stayed the same has anyone toyed with simply increasing the point
cost by 100% or so? I'm sure someone has done this...
Thankfully I've only ever played small fleet games from the FBs so the
players couldn't easily bring hordes of fighters with them --
basically only light and fleet carriers.
D.
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