Prev: Re: [GZG] Weird Ideas and other games... Next: Re: [GZG] Weird Ideas and other games...

Re: [GZG] Weird Ideas and other games...

From: Robert Mayberry <robert.mayberry@g...>
Date: Tue, 9 Feb 2010 13:08:10 -0500
Subject: Re: [GZG] Weird Ideas and other games...

The Orz were awesome! Yeah, the mangled translations, part silly, part
sinister, made that game. Bravo for thinking of borrowing the
technique!

ROb

On Tue, Feb 9, 2010 at 9:47 AM, Bryan <brakeb@gmail.com> wrote:

> I ran the beginning of a campaign in FUDGE that had the PCs meeting
> the Sa'Vasku in a "first contact" kind of thing.  It went really
well.
>  I mixed them with the "Orz" from the Star Controller series of games
> in that you'll never get a precise translation.  In the game, the PCs
> investigated an asteroid that was threatening the new space station
> built around Enceladus, and the Sa'Vasku rescued them after they
> became trapped in the asteroid.  I had planned for the PCs to find
out
> from the Sa'Vasku that the Kra'Vak were sweeping across known space,
> being all Borg-like and enslaving worlds.  I was going to have ship
to
> ship battles, and eventually the players would have to manage task
> forces in addition to playing someone in the fleet...
_______________________________________________
Gzg-l mailing list
Gzg-l@mail.csua.berkeley.edu
http://mail.csua.berkeley.edu:8080/mailman/listinfo/gzg-l


Prev: Re: [GZG] Weird Ideas and other games... Next: Re: [GZG] Weird Ideas and other games...