Prev: Re: [GZG] [OFFICIAL] Change to 15mm Free Trader Crew..... Next: Re: [GZG] First Sci-Fi Game

Re: [GZG] First Sci-Fi Game

From: Mark Kinsey <Kinseym@p...>
Date: Fri, 24 Apr 2009 18:15:16 -0400
Subject: Re: [GZG] First Sci-Fi Game

I haven't read Transhuman Space but I've got a buddy who swears that as 
a Sourcebook it's better than any SF novel ever written.

-Mark K.

Damond Walker wrote:
> On Fri, Apr 24, 2009 at 4:07 PM, Tom B <kaladorn@gmail.com> wrote:
>   
>> In the long run, hard sci games will be boring. No FTL = years of
time in
>> transit = not a lot of dramatic tension just character aging.
>>
>>     
>
> The closest I came to a non-FTL scifi RPG that was fun was with a
> campaign I ran during college using Cyberpunk 1.0.  A great set of
> rules.  Cruising to the moon in a battered system ship that smelled of
> burnt insulation (as well as additional random foul smells) certainly
> added to the player's tension ...
>
> Transhuman Space looked to be a rather fun setting to game in but
> being tied to Gurps sort of deflated the desire to actually give it a
> go.
>
> Damo
>
> _______________________________________________
> Gzg-l mailing list
> Gzg-l@vermouth.csua.berkeley.edu
> http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l
>
>
>
>   

_______________________________________________
Gzg-l mailing list
Gzg-l@vermouth.csua.berkeley.edu
http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l


Prev: Re: [GZG] [OFFICIAL] Change to 15mm Free Trader Crew..... Next: Re: [GZG] First Sci-Fi Game