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Re: [GZG] First Sci-Fi Game

From: Damond Walker <damosan@g...>
Date: Fri, 24 Apr 2009 16:40:18 -0400
Subject: Re: [GZG] First Sci-Fi Game

On Fri, Apr 24, 2009 at 4:07 PM, Tom B <kaladorn@gmail.com> wrote:
>
> In the long run, hard sci games will be boring. No FTL = years of time
in
> transit = not a lot of dramatic tension just character aging.
>

The closest I came to a non-FTL scifi RPG that was fun was with a
campaign I ran during college using Cyberpunk 1.0.  A great set of
rules.	Cruising to the moon in a battered system ship that smelled of
burnt insulation (as well as additional random foul smells) certainly
added to the player's tension ...

Transhuman Space looked to be a rather fun setting to game in but
being tied to Gurps sort of deflated the desire to actually give it a
go.

Damo

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