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Re: [GZG] Some questions about organizational structure

From: John Atkinson <johnmatkinson@g...>
Date: Sun, 19 Apr 2009 20:38:01 -0500
Subject: Re: [GZG] Some questions about organizational structure

On Sun, Apr 19, 2009 at 7:33 PM, Kenneth Coble <kmcoble@gmail.com>
wrote:

> how about the weird little 'special detachment' guys - the PA dudes
> with their command vehicle, and the 2 scout/IFVs with two half-teams?

You can call them a recon element, or an "assault" element.  It's all
in what you want them to DO.  Personally, I'd use them as a sort of
"assault platoon" and use them as my task force reserve.

There's a bit of a personal pet peeve about gamer-driven
organizations.	They tend to think in terms of "what do I want to call
it" rather than "how do I envision using them".  Make your
organizations (and future purchases) be driven by the doctrine, not
the other way around.  You've got that advantage, use it.

> Does grouping them together like that as a quasi-'special ops'
> detachment make any sense?  If not, what would be a better or more
> rational way to incorporate those extra minis into the Tank and Mech
> Infantry Platoons?  I've been reading "Barbarossa" recently, and I
> keep seeing references to Guderian commanding his tank group from a
> command car - would the second command hover and the 2 scout
> tanks/IFVs make a logical command element?  Using the scouts for,
> well, scouting, as well as some HQ security?  If so, I might push the
> PA squad into the Infantry platoon and just use regular trooper models
> to represent the HQ security troops.

That's not a bad option either.

> Frankly, this feels a little better anyway; it gives me a Tank platoon
> (4 tanks), a Reinforced Mech Infantry Platoon (3 squads regular
> troops, 1 squad PA, all in HAPCs, one of which is command variant) and
> a Headquarters unit (command HAPC, 2 scout tanks/IFVs.  I've looked
at
> a couple of structural organization charts this afternoon working on
> this, and while I'm not sure I could get a single org unit run up out
> of these models, I think that by cutting them up into Tank
> platoon/Mech Inf platoon/HQ unit I could fairly rationally call them
> all elements of the same Battalion/Squadron, and then assume they were
> detached together in the field.

I could fight this organization too.  I'm a huge fan of having recon
assets in any unit on the board.  That's just me.  I'd personally
suggest buying another armor platoon so that you can have three
maneuver elements--which is what you'd have if you put the PA in a PA
platoon.  Three is always better than two as far as Maneuver BOS
elements.

John
-- 
"Thousands of Sarmatians, Thousands of Franks, we've slain them again
and again.  We're looking for thousands of Persians."
--Vita Aureliani

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