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jump in here. I would say that special effects for new types or variant
weapons is a natural direction to go in a game with a very general
weapons line. This is a typical gaming rules conventions when you are
dealing with a system that uses an abstracted (not a bad thing) pallet
of weapons stats.
I am not so sure that I would say you can get an explosive round out of
a fusion gun as the DFFG fires a plasma charge, but this all comes down
to the PSB of the setting you are playing in.
-Eli
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