Re: [GZG] Help Organizing Battlesuits
From: Ryan Gill <rmgill@m...>
Date: Tue, 25 Nov 2008 22:13:41 -0500
Subject: Re: [GZG] Help Organizing Battlesuits
At 6:40 PM -0800 11/25/08, Eli Arndt wrote:
>Hello all,
>
>So, I seem to have run into a bit of analysis paralysis when it comes
to
>organizing my new battlesuits. I recently secured 21 of the Clix
Mechwarrior
>RAvager Battlesuits and am trying to organize them into a believable
unit.
>
>They are all bigger than a regular power armor with the pilot enclosed
>completely inside the body (a slight scale deficiency, but not by much)
and
>are armed with what, in scale, looks like a 20-30mm gatling and a pair
of
>heavy missiles.
>
>This makes each of them more of a really light combat walker, which is
where
>I am having my problem. I am considering running them in platoons of 9
>broken into sections of 3. This gives me two full platoons with a
command
>section of 3.
>
>Any other ideas?
Take a page from British WWII Carrier and Recce tactics and staff
tables.
Break them into larger groups that can be subdivided as situations
dictate.
Call them Troops and the walkers their mounts.
In theory they're fast and can work like cav.
That way you can use them for scouting/screening
work which is probably what they'd be good for in
a mechanized force.
So x2 troops of 8.
each has 1 officer, one sgt and 6 corporals
(they're technical devices, so you gotta pay more
than regular infantry rates)
In a troops of 8, you can break them into 2
sections of 4, (lt, sgt, 6 corporals or lance
corporals if NAC). Or four detachments of 2 (x1
lt/Cpl, x1 sgt/Cpl, x2 Cpl/LCpl).
Plus you'll have a support section of 4 walkers
which you could modify to have mortars or some
other sort of longer ranged support weapon plus a
commander for the squadron.
If you go with 2 troops of 10, you can break it
down a little differently, but if you're doing
scouting, you want to be able to break down and
down into smaller sections as you go. Minimum is
2 walkers.
Attach as part of their structure some track or
hover based trucks for both supply, long range
transport and support (figure a mortar team or
something for heavy fire support). Make sure
those support elements can keep up or mostly keep
up.
I'd prefer a 12 walker troop, but you're stuck
with 21 figures so that's basically that.
--
--
Ryan Gill rmgill@SPAMmindspring.com
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